.\" .\" aegis - project change supervisor .\" Copyright (C) 1999 Peter Miller; .\" All rights reserved. .\" .\" This program is free software; you can redistribute it and/or modify .\" it under the terms of the GNU General Public License as published by .\" the Free Software Foundation; either version 2 of the License, or .\" (at your option) any later version. .\" .\" This program is distributed in the hope that it will be useful, .\" but WITHOUT ANY WARRANTY; without even the implied warranty of .\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the .\" GNU General Public License for more details. .\" .\" You should have received a copy of the GNU General Public License .\" along with this program; if not, write to the Free Software .\" Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA. .\" .\" MANIFEST: User Guide, Branching, Hierarchy of Projects .\" .nh 2 "Hierarchy of Projects" .LP It would be nice if there was some way to use one project as a sort of "super change" to a "super project", so that large teams (say 1000 people) could work as lots of small teams (say 100 people). As a small team gets their chunk ready, using the facilities provided to-date by Aegis, the small team's baseline is treated as a change to be made to the large team baseline. .LP This idea can be extended quite naturally to any depth of layering. .LP After reading .I "Transaction Oriented Configuration Management: A Case Study" Peter Fieler, Grace Downey, CMU/SEI-90-TR-23, this is not a new idea. It also provides some ideas for how to do branching sensibly, and was influential in the design of Aegis' branching. .nh 3 "Fundamentals" .LP Aegis has everything you need to have a super project and a number of sub-projects. All you need to do is create an active branch for each sub-project. Each branch gets a separate baseline, \fIviz\fP .E( % \f[CB]aenpr gizmo.0.1\fP project "gizmo": created project "gizmo.0": created project "gizmo.0.1": created % .E) .LP Now, for each of your desired sub-projects, create another branch .E( aenbr -p gizmo.0.1 1 # \fIfor the foo project\fP aenbr -p gizmo.0.1 2 # \fIfor the bar project\fP aenbr -p gizmo.0.1 3 # \fIfor the baz project\fP .E) .LP Now, the guys on the \fIfoo\fP project set their AEGIS_PROJECT environment variable to to \fIgizmo.0.1.1\fP, the \fIbar\fP guys use \fIgizmo.0.1.2\fP, and \fIbaz\fP uses \fIgizmo.0.1.3\fP. From the developer's point of view they are separate projects. From one level up, though, they are just part of a bigger project. .LP It helps if you design and implement the build system first. You do this as a change set on the common parent branch. Once it is completed each branch can inherit it from the common parent. This makes integration easier, when it comes time to integrate the sub-projects together. .nh 3 "Incremental Integration" .LP It is very common that not all of the sub-projects will be ready to be integrated at the same time. This is the normal situation with Aegis branching, and is handled cleanly and simply. .LP In Aegis each branch is literally a change, all the way down into the internal data structures. Just as each change gets its own development directory, each branch gets its own baseline. Just as a development directory inherits everything its doesn't have from the baseline, so branches inherit everything \fIthey\fP don't have from their parent branch (or ultimately from the trunk). Just as you incrementally integrate changes into a branch, you incrementally integrate branches into their parent. .LP The branches only influence each other when they are integrated, just as changes only influence each other when they are integrated. .LP There are times when a branch being integrated into its parent is found to be inadequate. Aegis provides a simple mechanism to ``bounce'' a branch integration. Recall that, for Aegis, branches are the same as changes. Just as you ``develop end'' a change (see \fIaede\fP(1) for more information) you also \fIaede\fP a branch when development on it is completed. .LP Once a branch has develop-end (stops being an \fIactive\fP branch), it is reviewed as a normal change, and integrated as a normal change. If integration failed, it returns to ``being developed'' and becomes and active branch once again, until the next \fIaede\fP. As you can see, it is as easy to bounce a branch integration as it is to bounce a change integration. .LP An unsuccessful branch integration leaves the repository unchanged, just as an unsuccessful change integration leaves it unchanged. .LP .nh 3 "Super-Project Branching" .LP In many real-world situations it is very important to be able to branch at any point in the past history of the super-project to fix (integration specific) bugs or to customize more the older states of the super-project. .LP You can create a branch at any time, on any active branch or active branch ancestor. You can populate that branch with historical versions (from any other branch, actually, not just the ancestral line). The method is a little fussy \- you can't \fIaecp\fP into a branch directly, you need to do this via a change to that branch. Files not changed by a change on a branch are inherited from the current (\fIi.e.\fP active) state of the parent branch. See the section on \fIInsulation\fP, above. .nh 3 "Super-Project Testing" .LP Many folks see Aegis' testing features as useful for unit testing individual files or change sets. For large projects, it is common that a specific test tool will be written. However, even large scale integration testing is possible using Aegis. .LP You can change the test command from being a shell script to being anything to you want - see the \fItest_command\fP field in \fIaepconf\fP(5). Or run the test tool from the shell script. If the integration tests can be automated, it makes sense to preserve them in the repository \- they are some of the most valuable regression tests for developers, because they describe correct behavior outside the \&``box'' the developer usually works in. .nh 3 "The Next Cycle" .LP Once you have a fully-integrated product, what happens on the next cycle? Well, first you may want to finish \fIgizmo.0.1\fP and integrate it into \fPgizmo.0\fP, and then \fIaenbr -p gizmo.0 2\fP .LP Then what? Same deal as before, but anything not changed in one of the sub-project branches gets inherited from the ancestor. .E( aenbr -p gizmo.0.2 1 # \fIfor the foo project\fP aenbr -p gizmo.0.2 2 # \fIfor the bar project\fP aenbr -p gizmo.0.2 3 # \fIfor the baz project\fP .E) .LP Most folks find doing the whole mega-project-build every time tiresome \- so don't. Temporarily (via a change set) hack the build config to build only the bit you want \- obviously a different hack on each sub-project's branch. Just remember to un-hack it (via another change set) before you integrate the sub-project. .nh 3 "Bug Fixing" .LP The \fIaeclone\fP(1) command lets you clone a change set from one branch to another. So if you have a bug fix that needs to be done on each active branch you can clone it (once you have it fixed the first time). You still have to build review and integrate \fIn\fP times (branches often differ non-trivially). Providing it isn't already in use, you can even ask for the same change number on each branch \- handy for syncing with an external bug tracking system. .LP Alternatively, fix bugs in the common ancestor, and the sub-projects will inherit the fix the next time they integrate something on their branch (assuming they aren't insulated against it).